Changelog

What's new.

A platform that gets better every week.

Tobias Berg
Tobias Berg · April 2, 2024
Leaderboard Scheduling

An update to leaderboards have been released, allowing for scheduling of resets and rewards.

  • CRON expressions can be used to schedule resets.
  • Rewards can be awards to players based on their leaderboard position.

To read more about leaderboard scheduling you can read our announcement post or go straight to the documentation.

Tobias Berg
Tobias Berg · March 21, 2024

White Label Login

Bug Fixes

  • Fixed an issue where an unrelated topbar would show on the reset password and verify user pages
  • Fixed an issue where the game logo would not show on the reset password page
Tobias Berg
Tobias Berg · January 12, 2024

Console

Changes

  • The LootLocker Console is now response, allowing you to manage your game from any device, anywhere.

Unity SDK

Changes

  • Refresh Remote Sessions: Remote sessions now provide a refresh token that can be used to refresh the session without fully re-authorizing.
  • Grant and Remove Assets You can now grant and delete assets from a player directly from the game if you allow it in the…
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Alexander Bergendahl
Alexander Bergendahl · November 17, 2023

Unreal SDK

Unreal SDK v3.1.0 released

Changes

  • Progression Currencies - 🪙 Currencies can now be rewarded from progressions 🎉
  • Session Leasing - 🎁 You can now lease a session on your client. You will get a url and a qr code that can be used by the same or another device to authorise the session.

Bug Fixes

  • RemoveAssetFromHeroLoadout is working again
  • Packaging has been failing for certain platforms…
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Alexander Bergendahl
Alexander Bergendahl · November 10, 2023

This week we have added economy support to our progression system, meaning you can now reward currencies from any progression.

Additionally we have also recently shipped two major updates to our SDKs.

Web Console

Changes

  • Added support for currencies in progression rewards

Admin API

Changes

  • Added support for currencies in progression rewards

Game API

Changes

  • Added support for currencies in…
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Johannes Fornaeus
Johannes Fornaeus · October 20, 2023

This week we shipped our new Base and Hero Class System, as well as the long anticipated Economy System.

Web Console

Changes

  • Our new Base and Hero Class System has launched, with a much improved UI. Find it in the Console under Systems.
  • Economy has been launched. This also brings a fresh new UI for managing your games Economy and Currencies. Find it in the Console under Content.

Unity SDK…

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Tobias Berg
Tobias Berg · September 29, 2023

Web Console

Bug Fixes

  • Fixed issue with not being able to view players using the legacy Google platform

Unity SDK

Changes

  • GetProgressionTier - You can now get the tiers in a progression!
  • Admin extension - If you're using Unity 2021 or newer, look at a new way to manage API Keys inside Unity! You can find it under Tools/LootLocker/Menu on the top of Unity!

Bug Fixes

  • Fixed the MacFsWatcher…
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Johannes Fornaeus
Johannes Fornaeus · September 22, 2023

Unreal Engine

Changes

LootLocker Unreal SDKs now support Unreal Engine 5.3 🎉

Johannes Fornaeus
Johannes Fornaeus · September 15, 2023

Web Console

Bug Fixes

  • Fixed an issue where the price on assets could be hidden by mistake in a situation where it should be shown.

Game API

Bug Fixes

  • A bug was fixed which had caused duplicate white label users to be created. The duplicate users have been removed, but this means some white label users who changed their password, might have the wrong password on their user now.

Admin API…

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Tobias Berg
Tobias Berg · September 8, 2023

Web Console

Changes

  • Users will be asked to confirm their game name on game deletion as an extra precaution

Unity SDK v1.2.5

Changes

  • Meta/Oculus - Added support for authentication using Meta/Oculus
  • Last active authentication - You can now query the SDK through GetLastActivePlatform() to see which authentication method was last used on this device
  • Heroes - The SDK now supports interaction with…
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Tobias Berg
Tobias Berg · September 1, 2023

Web Console

Changes

Bug Fixes

  • You can once again delete Server API keys in the console.
  • The colors for the player list environment pill now follow the same color scheme as the rest of the console.
  • Fixed an issue where Data Entities couldn’t be deleted…
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Tobias Berg
Tobias Berg · August 18, 2023

Web Console

Changes

Game API

Changes

  • A large rework of Player Storage has been completed this week, resulting in much better performance and stability. We did have a few issues immediately surrounding the launch of…
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Johannes Fornaeus
Johannes Fornaeus · August 11, 2023

Web Console

Changes

  • We have introduced Access Control which allows you to control which users have access to which features. This is a feature that has been requested by many of you and we are happy to finally be able to provide it. You can find it in the Game Settings page. You can also read more about it here: https://lootlocker.com/blog/access-control
  • Updated the side menu for Assets, moving…
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Tobias Berg
Tobias Berg · July 7, 2023

Game API

Bug Fixes

  • Fixed an issue related to White Label Login, where enabling “Block Unverified Players” would not function correctly, causing player to not be prevented from logging in. It now works as intended.
Alexander Bergendahl
Alexander Bergendahl · June 30, 2023

Unreal SDK

Changes

  • Apple Game Center Authentication - We've added support for authentication using Apple Game Center, for more information check out: https://docs.lootlocker.com/players/authentication/apple-game-center 🍏
  • Instance Progressions - We've added a new feature called instance progressions: your asset instances can now have their own progressions 🎉
  • Add more validation when setting player…
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Tobias Berg
Tobias Berg · June 23, 2023

Web Console

Bug Fixes

  • Fixed an issue with player file revisions not listing properly

Unity SDK

Changes

  • New examples for Player Files

Game API

Changes

  • Added support for asset instance progressions

Server API

Changes

  • Added support for asset instance progressions

Admin API

Changes

  • Added support for asset instance progressions
Tobias Berg
Tobias Berg · June 16, 2023

Web Console

Bug Fixes

  • The web console has seen a lot of behind the scenes improvements this week, which will result in a more stable and performant experience for you.
Tobias Berg
Tobias Berg · June 9, 2023

Web Console

Bug Fixes

  • Corrected issue where inactive assets were not filtered out when granting an asset to a players inventory.
Johannes Fornaeus
Johannes Fornaeus · May 26, 2023

Web Console

Bug Fixes

  • Fixed an issue where searching in the player list would not return correct info on exact matches.
  • Fixed a bug related to rendering drop tables in game merging, causing the entire page to crash.

Admin API

Bug Fixes

  • Fixed an issue where sometimes game merging would report with no changes even if there were changes to merge.
Johannes Fornaeus
Johannes Fornaeus · May 19, 2023

Web Console

Bug Fixes

  • Fixed a bug with progression tiers incorrectly counting the next step and points
Johannes Fornaeus
Johannes Fornaeus · May 12, 2023

Web Console

Changes

  • Multiple types of OAuth2 Client ID’s can now be configured for Google Sign In in the platform settings.
  • AngularJS removed - the console now runs only on React/NextJS.
  • Character Classes had a facelift from AngularJS to React.

Bug Fixes

  • Fixed an issue with switching environment on Asset pages.
  • Fixed an issue with ordering of assets on the Asset page.

Unity SDK

Release v1.2.2…

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Alexander Bergendahl
Alexander Bergendahl · April 28, 2023

Web Console

Changes

  • You can now delete your own games. Find it in Game Settings.

Unity SDK

Release v1.2.0

Bug Fixes

  • Fixed the build errors of namespace Plastic not existing. We have moved to using an internal JSON library which you can find here: This removes the reliance on Newtonsoft all together. Please be vigilant for any bugs or errors that are caused by JSON parsing in the next few weeks…
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Alexander Bergendahl
Alexander Bergendahl · April 21, 2023

Web Console

Changes

  • Released small UI revamps for Segments, Heroes and Missions
  • We have removed the Metrics page from the Web Console. It was part of our legacy feature set and most of the numbers were inaccurate

Unity SDK

Released v1.1.48

Changes

  • Adds possibility to get persistent storage as dictionary
  • Adds ability to update public key values for a player
  • Makes client side timeout limit…
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Alexander Bergendahl
Alexander Bergendahl · March 31, 2023

Web Console

Bug Fixes

  • Fixed an issue with the player pages, where players from Google and Epic Games would break the frontend.
  • Fixed an issue where Asset ULIDs would show up as changes in Game Merge, when it shouldn’t
  • Fixed an issue where creating a context, but using the default complexity, would set the wrong complexity in the backend. Issue is resolved and data has been updated for existing…
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Tobias Berg
Tobias Berg · March 24, 2023

Web Console

Changes

  • Messages, Mission settings, asset rarirites, context settings and DLCs have had a facelift from old Angular to new React
  • Asset filters now auto-open when you add a new one
  • You can now require players to have unique names in your game. Change it in your games settings

Bug Fixes

  • Fixed an issue with adding lootboxes to assets

Game API

Changes

  • Added support for Epic Games Sign…
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