What's new.
A platform that gets better every week.
Console Changes The LootLocker Console is now response, allowing you to manage your game from any device, anywhere. Unity SDK Changes Refresh Remote Sessions: Remote sessions now provide a refresh token that can be used to refresh the session without fully re-authorizing. Grant and Remove Assets You can now grant and delete assets from a player directly from the game if you allow it in the…
Unreal SDK Unreal SDK v3.1.0 released Changes Progression Currencies - 🪙 Currencies can now be rewarded from progressions 🎉 Session Leasing - 🎁 You can now lease a session on your client. You will get a url and a qr code that can be used by the same or another device to authorise the session. Bug Fixes RemoveAssetFromHeroLoadout is working again Packaging has been failing for certain platforms due…
This week we have added economy support to our progression system, meaning you can now reward currencies from any progression. Additionally we have also recently shipped two major updates to our SDKs. Web Console Changes Added support for currencies in progression rewards Admin API Changes Added support for currencies in progression rewards Game API Changes Added support for currencies in…
This week we shipped our new Base and Hero Class System, as well as the long anticipated Economy System. Web Console Changes Our new Base and Hero Class System has launched, with a much improved UI. Find it in the Console under Systems. Economy has been launched. This also brings a fresh new UI for managing your games Economy and Currencies. Find it in the Console under Content. Unity SDK Changes…
Web Console Bug Fixes Fixed issue with not being able to view players using the legacy Google platform Unity SDK Changes GetProgressionTier - You can now get the tiers in a progression! Admin extension - If you're using Unity 2021 or newer, look at a new way to manage API Keys inside Unity! You can find it under Tools/LootLocker/Menu on the top of Unity! Bug Fixes Fixed the MacFsWatcher include…
Unreal Engine
Changes
LootLocker Unreal SDKs now support Unreal Engine 5.3 🎉
Web Console Bug Fixes Fixed an issue where the price on assets could be hidden by mistake in a situation where it should be shown. Game API Bug Fixes A bug was fixed which had caused duplicate white label users to be created. The duplicate users have been removed, but this means some white label users who changed their password, might have the wrong password on their user now. Admin API Changes…
Web Console Changes Users will be asked to confirm their game name on game deletion as an extra precaution Unity SDK v1.2.5 Changes Meta/Oculus - Added support for authentication using Meta/Oculus Last active authentication - You can now query the SDK through GetLastActivePlatform() to see which authentication method was last used on this device Heroes - The SDK now supports interaction with the…
Web Console Changes Our new pricing is released, and you can now see it in the console! You can read more about it here: https://lootlocker.com/blog/new-pricing-2023 Bug Fixes You can once again delete Server API keys in the console. The colors for the player list environment pill now follow the same color scheme as the rest of the console. Fixed an issue where Data Entities couldn’t be deleted…
Web Console Changes You can now choose which of your Asset Image Types to use as a thumbnail in the LootLocker Console! Go here to set it up: https://console.lootlocker.com/assets/settings/image-types Game API Changes A large rework of Player Storage has been completed this week, resulting in much better performance and stability. We did have a few issues immediately surrounding the launch of this…
Web Console Changes We have introduced Access Control which allows you to control which users have access to which features. This is a feature that has been requested by many of you and we are happy to finally be able to provide it. You can find it in the Game Settings page. You can also read more about it here: https://lootlocker.com/blog/access-control Updated the side menu for Assets, moving…
Game API
Bug Fixes
- Fixed an issue related to White Label Login, where enabling “Block Unverified Players” would not function correctly, causing player to not be prevented from logging in. It now works as intended.
Unreal SDK Changes Apple Game Center Authentication - We've added support for authentication using Apple Game Center, for more information check out: https://docs.lootlocker.com/players/authentication/apple-game-center 🍏 Instance Progressions - We've added a new feature called instance progressions: your asset instances can now have their own progressions 🎉 Add more validation when setting player…
Web Console
Bug Fixes
- Fixed an issue with player file revisions not listing properly
Unity SDK
Changes
- New examples for Player Files
Game API
Changes
- Added support for asset instance progressions
Server API
Changes
- Added support for asset instance progressions
Admin API
Changes
- Added support for asset instance progressions
Web Console
Bug Fixes
- The web console has seen a lot of behind the scenes improvements this week, which will result in a more stable and performant experience for you.
Web Console
Bug Fixes
- Corrected issue where inactive assets were not filtered out when granting an asset to a players inventory.
Web Console
Bug Fixes
- Fixed an issue where searching in the player list would not return correct info on exact matches.
- Fixed a bug related to rendering drop tables in game merging, causing the entire page to crash.
Admin API
Bug Fixes
- Fixed an issue where sometimes game merging would report with no changes even if there were changes to merge.
Web Console
Bug Fixes
- Fixed a bug with progression tiers incorrectly counting the next step and points
Web Console Changes Multiple types of OAuth2 Client ID’s can now be configured for Google Sign In in the platform settings. AngularJS removed - the console now runs only on React/NextJS. Character Classes had a facelift from AngularJS to React. Bug Fixes Fixed an issue with switching environment on Asset pages. Fixed an issue with ordering of assets on the Asset page. Unity SDK Release v1.2.2…
Web Console Changes You can now delete your own games. Find it in Game Settings. Unity SDK Release v1.2.0 Bug Fixes Fixed the build errors of namespace Plastic not existing. We have moved to using an internal JSON library which you can find here: This removes the reliance on Newtonsoft all together. Please be vigilant for any bugs or errors that are caused by JSON parsing in the next few weeks and…
Web Console Changes Released small UI revamps for Segments, Heroes and Missions We have removed the Metrics page from the Web Console. It was part of our legacy feature set and most of the numbers were inaccurate Unity SDK Released v1.1.48 Changes Adds possibility to get persistent storage as dictionary Adds ability to update public key values for a player Makes client side timeout limit…
Web Console Bug Fixes Fixed an issue with the player pages, where players from Google and Epic Games would break the frontend. Fixed an issue where Asset ULIDs would show up as changes in Game Merge, when it shouldn’t Fixed an issue where creating a context, but using the default complexity, would set the wrong complexity in the backend. Issue is resolved and data has been updated for existing…
Web Console Changes Messages, Mission settings, asset rarirites, context settings and DLCs have had a facelift from old Angular to new React Asset filters now auto-open when you add a new one You can now require players to have unique names in your game. Change it in your games settings Bug Fixes Fixed an issue with adding lootboxes to assets Game API Changes Added support for Epic Games Sign in…
Web Console Changes The old progressions system has been hidden from the user interface. We’ve colour coded the sidebar to make it more identifiable when you’re in staging and live. Stage mode remains green, and Live presents as Orange. Let us know what you think! Bug Fixes Leaderboards will now warn you if you try to create one with a conflicting key Fixed an issue where clicking save on Image…
Unity SDK Changes The SDK now supports Google Sign In The SDK will now automatically resolve and use the domain API if the domain key is set The SDK will now store and automatically use the Apple and Google refresh tokens if not done manually Bug Fixes The SDK now supports Enter Play Mode Options allowing you to speed up your development process The SDK will now now relies on a newer version of…


