Changelog
What's new.
A platform that gets better every week.
Unity SDK
- Introduce ability to get player names using player ID's from different platforms
Unity SDK
- Fix issue where using EndSession on White Label Login would not destroy the session
- Create new version of EndSession which takes no input
Unity SDK
- Fix issue where failing the request when trying to start a guest session would wipe the internal playerID
Unity SDK
- Add support for Sign in with Apple
Unity SDK
- Fix ResetAssetCalls method not working
Unity SDK
- Make it possible to use either string or int when getting leaderboard member score
Unity SDK
- Added initial support for Xbox One
Unity SDK
- Added support for reading Data Entities on Assets
Unity SDK
- Added ping endpoint
Unity SDK
- Added new version of StartGuestSession which takes a custom player identifier
Unity SDK
- Ensure the SDK once again works in Unity 2019
Unity SDK
- Fixed capitalization mistake in SDK initialization error
- Fixed a couple of issues where the automatic re-authentication would start a new session for a player with the wrong identifier
Unity SDK
- Added support for White Label Login session tokens
Unity SDK
- Re-enable support for Nintendo Switch
Unity SDK
- Fix issue where development mode did not work when verifying steam user
Unity SDK
- Add support for Guest Login
- Add support for White Label Login
- Remove unused platforms in the settings dropdown
- Improve the settings view visuals
Unity SDK
- Add support for submitting score with leaderboard key
Unity SDK
- Add support for getting UGC Assets by creator player ID
- Fixed broken API URL
Unity SDK
- Add support for metadata in leaderboards
- Fix various broken methods
- Update project README
Unity SDK
- Unified positive response from the sdk. You can now use response.success to know when it is successful. Removed references to response.status
- Added GetAllMemberRanks api
Game API
- Added UUIDs to Assets and Contexts. These are consistent across both environments.
- Added Key/Value Storage to Character Classes.
Server API
- Added UUIDs to Assets and Contexts. These are consistent across both environments.
Admin API
- Added UUIDs to Assets and Contexts. These are consistent across both environments.
- Added Key/Value Storage to Character Classes.
Game API
- Added support for Amazon Luna Platform
Server API
- You can now remove and add assets to/from player inventories with a single call
Server API
- Delete leaderboard now returns 204 response code with no body. Make sure to send the new LL-version header to get this behavior.
Admin API
- Delete leaderboard now returns 204 response code with no body. Make sure to send the new LL-version header to get this behavior.
Unity SDK
- Added ability to get and set names of players
- Changed "LootLockerMember" class name to "LootLockerLeaderboardMember"
Game API
- Added endpoints for reading and setting player names