We want to make game development easier, so you can build your best game. So this is where you can find our blog, guides, videos, documentation and more.
2022 was another banner year for LootLocker, so lets take a look a everything we achieved.
January 26, 2023Stugna is a military game with a difference. Every dollar the game makes goes towards helping the Ukrainian military. We spoke to the developers, BidOn Games, to learn more.
January 18, 2023We are thrilled to announce the release of our Unreal SDK 2.0. We have completely redesigned it to be more effective and efficient for game developers to use including full support for Blueprints and much more.
January 10, 2023The concept of an emerging metaverse bristles with fascinating potential, but it is technology that will make it a reality. So let’s take a look at the tech that makes it possible, and what game devs need to consider as they embark to build virtual worlds..
December 20, 2022Our customization complexity makes it easy to create different looks for the same asset in your game – like different styles of helmets, armor or uniforms, colored faction emblems, different skins, and so on. Learn how to use them in your Unity game.
January 25, 2023Create a weighted drop system for your in-game loot with Drop Tables. These can be used for things like gacha systems, rewards from bosses in MMORPGS, and much more! This guide walks you through implementing Drop Tables in a Unity game project.
December 8, 2022Asset packages are a great way to add multiple types of rewards to your players’ inventories – like a buy-one-get-one-free type deal, or a complete set of armor, for example. You can use them for pretty much anything, e.g. loot in chests, prizes for winning contests, or starting bundles (among other things).
November 1, 2022