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Resource

29 posts

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LootLocker Publisher Prefabs: White Label Login

Production-ready Unity prefabs that make it faster to implement core LootLocker features. Drop in, style to match your game, and ship player-facing systems faster.

March 18, 2026
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Why Studios Are Switching from PlayFab to LootLocker (And What It Takes to Migrate)

With uncertainty growing around PlayFab’s future, many studios are exploring alternatives. This guide breaks down why developers are switching to LootLocker and what it takes to migrate smoothly.

July 9, 2025
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Creating an Automated Merch Store for your Gaming Company

Merch, swag, goodies, it doesn't matter what you call it - everyone loves getting free stuff with your game or company's logo on it. But it can be quite a hassel to set up a store to sell swag or make merch available for your team (so you don't have to do all the ordering yourself). Well, this guide solves all of this for you in a matter of minutes

June 25, 2024
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Launching on Steam with Steamworks & LootLocker

While Steamworks offers a set of easy-to-use tools for building and distributing your game on Steam, putting all your eggs in one basket isn't always the best for game. By using LootLocker alongside Steamworks you can still launch on Steam while keeping your game and player data outside platform walled gardens.

August 18, 2023
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How UGC Can Make Your Game a Long Lasting Hit

While User Generated Content can come in many forms (custom maps, skins, mods, or even fan art) one thing is for certain, it can extend your game's life a lot. But only if you do it the right way.

July 4, 2023
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Defining the Game Platform of Today

What is a game platform, and how is the concept changing and expanding? Check out our straightforward guide breaking down the technical layer cake of the platforms we spend our time and money in.

June 21, 2023
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Essential Law for Game Devs: A game dev’s guide to data privacy

Being careful with your player’s data is as important as your game's code. Thankfully it isn't as complex as you might think.

November 2, 2022
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Pitching Publishers the Right Way

Lots of game developers want a publisher to help finance, market, and distribute their game. That means approaching and pitching publishers. But it can be tough to know how to do that in the right way. Don’t worry though – we’ve been talking to Johan Toresson, at Raw Fury to get the lowdown on how to do just that.

October 19, 2022
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A CFO’s Guide to Building a Financially Sustainable Studio

Freelance chief financial officer Kajsa Grafström has years of experience helping game studios establish thriving businesses. And she’s happy to share that knowledge with the LootLocker community.

August 31, 2022