About us.

Games are the ultimate blend of art, design, storytelling, and technology. But as the industry has evolved, the connection between those who make games and those who play them hasn't kept up.

We believe the future of gaming lies in deeper, more direct relationships between publishers, developers, and players. As the industry shifts from walled gardens to content fortresses, many platforms continue to control player access, often at the expense of growth. This makes it harder for game makers to launch cross-platform titles, grow their audience, and keep players engaged.

LootLocker exists to give that control back. Our technology empowers teams to build stronger player relationships and turn their catalogs into connected, cross-platform ecosystems. With the right tools, you can focus on making great games and grow your business along the way.

Whether you're building your first game or managing a cross-platform portfolio, we'd love to talk.

Built by Humans.

We're gamers and game developers, just like you. We've spent our careers building games and the backend tools behind some of the biggest studios in the world, including Mojang, DICE, Avalanche Studios, Crytek, and King.

We've built these tools before. Now we're building them for you.

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Alexander

Co-Founder & CEO

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Andreas

Co-Founder & CTO

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Tobias

VP of Engineering

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Johannes

Game Developer

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Erik

Senior Software Engineer

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Erla

Head of Business Development

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Ben

Senior Backend Engineer

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Yara

Junior Backend Engineer