Changelog.

  • Author image
    Tobias BergAugust 12, 2025

    Improvements to code input on auth.game

    We've released a few updates to our code input page on the player facing auth.game site. Code input is often the first page players see when interacting with Unified Player Accounts, so making sure it works well is important.

    Improvements

    • We no longer clear the code if the user mistyped it: This allows users to correct their input without having to re-enter the entire code.
    • Better keyboard support: The backspace key now stays in the field you pressed it in, allowing you to correct mistakes without having to click back into the field.
    • Hold backspace to delete: You can now hold the backspace key to delete multiple characters at once, making the fields behave more intuitively.
    • Minimize excessive submits: We sometimes sent the code too often while the user was trying to correct an error in their input. This update reduces the number of submits to only when the user has finished entering their code.

    If you have any feedback on these changes, please let us know! We are always looking to improve the user experience for your players.

    To read more about Unified Player Accounts, check out our documentation.

  • Author image
    Yara McRobertJuly 25, 2025

    Metadata Console Makeover

    We've just released several exciting quality-of-life improvements to the metadata feature in our web console.

    Here’s what’s new:

    • Save and New Field buttons at the bottom of the page for easier access
    • A new Ctrl/Cmd + S keyboard shortcut to save metadata changes quickly
    • An unsaved changes popup to help you avoid losing progress
    • New fields are now added to the top of the list for better visibility
    • The JSON code editor has been updated for a cleaner, more streamlined look
    • Field deletion has also had a makeover

    These updates are designed to make managing metadata faster and more efficient. Got any suggestions? Feel free to let us know on our Discord!

  • Author image
    Yara McRobertJuly 24, 2025

    Support for Tags on Player and Asset Files

    You can now add custom tags to files for both players and assets β€” right from the web console or via the Admin API. This makes it easier to organize your files and build more personalized game experiences.

    Here’s some inspiration for file tags:

    • Mark save files for beta testing
    • Tag items to appear only during special events
    • Group weapon skins for bulk updates
    • Add files to a holiday event with a single tag

    Whether you're managing seasonal content or segmenting players, tags give you more control and flexibility.

    You can add or update tags directly in the console, or use the Admin API:

  • Author image
    Tobias BergJuly 23, 2025

    Support for Xbox in Unified Player Accounts

    Today we're launching support for Xbox in our Unified Player Accounts feature, allowing players to link their Xbox accounts.

    This update adds Xbox as a provider on the auth.game site, for both Remote Login and Account Linking flows.

    If you want to Implement Xbox account linking in your game, please reach out on email or on our Discord.

  • Author image
    Erik BylundJune 25, 2025

    Unity SDK v5.2.0

    πŸŽ‰ Unity SDK v5.2.0 is released πŸŽ‰ Exciting updates! πŸŽ‰ The LootLocker extension is revamped for easier settings management, plus check out the new Log Viewer with color-coded, summarized logs. Remote Sessions now auto-fetch IDs, and you can get game configuration info with GetGameInfo. Also, new methods for certification handling and Default Loadouts! πŸš€

    Find it here

  • Author image
    Erik BylundJune 25, 2025

    Unreal SDK v9.2.0

    πŸŽ‰ Unreal SDK v9.2.0 is released πŸŽ‰ Good things incoming! πŸŽ‰ A completely new Log Viewer with color-coded logs and error summaries, improved logging options, new GetGameInfo method, character types now include default_loadout, and a bug fix for character asset usage.

    Find it here

  • Author image
    Erik BylundJune 25, 2025

    Unreal Server SDK v6.1.2

    πŸŽ‰ Unreal Server SDK v6.1.2 is released πŸŽ‰ Let's go πŸŽ‰ Meet the new Log Viewer: color-coded logs, error summaries, and handy links! Plus, logging is now supercharged. Set log levels, save logs to file, and more. Debugging LootLocker just got way more simple!

    Find it here

  • Author image
    Benjamin CableJune 13, 2025

    Currency Multipliers

    Today we're releasing Currency Multipliers.

    You can now add a multiplier to a currency in a player's wallet. When earning a currency through rewards, the multiplier will be applied to the amount earned.

    Adding multipliers can also have a time limit, so you can reward players with a temporary boost.

    Multipliers can be added manually through the player page in the LootLocker Web Console, or through the Server API.

  • Author image
    Tobias BergJune 12, 2025

    PlayStation Support in Unified Player Accounts

    We've added support for PlayStation accounts in our unified player accounts system.

    This means that players can now link their PlayStation accounts to their existing profiles!

    If you want to add support for PlayStation in your game, please reach out to us via the Discord or on email.

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