
LootLocker now supports cross-platform Friends and Followers!
With LootLocker Friends, your players can:
And beyond these core features, LootLocker Friends also supports Followers, a one-way connection where a player can follow another player without approval. The followed player is not notified but can see who’s following them and choose to block followers.
This feature is documented and integrated across both Unity and Unreal SDKs, so you can get started quickly and deliver a seamless social experience to your players—no matter what platform they’re on.
🎉 Unity SDK v6.0.0 is released 🎉 Exciting updates: LootLocker now supports Epic IAPs! Plus, we've introduced a Friends system, score incrementation on leaderboards, and simplified asset listing. Check player last seen times and progression IDs. Bugs fixed for smoother sessions.
🎉 Unreal Server SDK v6.3.0 is released 🎉 Exciting updates! You can now create players from the server, enjoy a new Friends system, use a simplified asset listing for faster performance, and access progression IDs in responses. Check out the full changelog for more details!
🎉 Unreal SDK v9.4.0 is released 🎉
Epic IAP support arrives alongside the new Friends system, atomic leaderboard score incrementation and rank querying, faster simple asset listing, plus session last_seen and progression ID fields for better player state insight.
We have made some updates to the leaderboard Web Console UI as part of our ongoing work improving and streamlining the user experience.
To read more about leaderboards and how to use them, check out our documentation.

We’ve added a Player Name Blacklist that lets you block inappropriate or unwanted player names quickly and easily.
Here’s how to use it:

You can now use Discord as an authentication platform for player sessions, available in both Platform Login and Unified Player Accounts..
This gives players a fast, familiar way to sign in with their Discord accounts and gives you powerful new tools to build more connected experiences.
Here’s what you can do with Discord auth:
Bring your game to where your players already hang out: in Discord. With bot integration, you can create rich, community-driven experiences like:
The possibilities are endless.
You can enable Discord authentication in the Platform settings and Unified Player Accounts settings on our console.
🎉 Unity SDK v5.3.0 is released 🎉 This release adds Google Play Games Services and Discord authentication, new convenience methods for player state and data management, and metadata upsert support. Plus, a performance fix for string list allocation in the HTTP client. Full details below!
🎉 Unreal SDK v9.3.0 is released 🎉 This release introduces Google Play Games Services and Discord authentication, new convenience methods for managing player state and data, and support for metadata upsert operations. Plus, a bug fix ensures the default user is set correctly when player states are cleared or sessions end. See the full release notes below!