Changelog.

  • Author image
    Erik BylundSeptember 16, 2025

    Unreal SDK v9.4.0

    ๐ŸŽ‰ Unreal SDK v9.4.0 is released ๐ŸŽ‰ Epic IAP support arrives alongside the new Friends system, atomic leaderboard score incrementation and rank querying, faster simple asset listing, plus session last_seen and progression ID fields for better player state insight.

    Find it here

  • Author image
    Tobias BergAugust 27, 2025

    Leaderboard Console UX Update

    We have made some updates to the leaderboard Web Console UI as part of our ongoing work improving and streamlining the user experience.

    Changes

    • Removed the modal for creating a leaderboard: The modal has been replaced with a dedicated page for creating leaderboards.
    • New leaderboard creation page: The new creation page has a new design which better explains each field and its purpose
    • Update the leaderboard settings tab: The settings tab for a leaderboard has been updated to match the new design as the creation page.

    To read more about leaderboards and how to use them, check out our documentation.

  • Player Name Blacklist hero image
    Author image
    Yara McRobertAugust 27, 2025

    Player Name Blacklist

    Weโ€™ve added a Player Name Blacklist that lets you block inappropriate or unwanted player names quickly and easily.

    Hereโ€™s how to use it:

    • Go to our new Player Settings page
    • Enter or paste your names into the Blacklisted Names field, one per line
    • Save your changes
  • Discord Authentication hero image
    Author image
    Yara McRobertAugust 26, 2025

    Discord Authentication

    You can now use Discord as an authentication platform for player sessions, available in both Platform Login and Unified Player Accounts..

    This gives players a fast, familiar way to sign in with their Discord accounts and gives you powerful new tools to build more connected experiences.

    Hereโ€™s what you can do with Discord auth:

    • Let players sign in with Discord for seamless access
    • Link existing player accounts to Discord to take advantage of our cross-platform features
    • Make your games playable through Discord Activities
    • Build Discord bots that interact with your game via our APIs

    Bring your game to where your players already hang out: in Discord. With bot integration, you can create rich, community-driven experiences like:

    • Automating support by accessing player data through Discord IDs
    • Creating fun commands to view in-game stats
    • Letting players claim in-game rewards by interacting with your community
    • Syncing in-game groups with Discord roles or channels
    • Notifying players about in-game events or updates

    The possibilities are endless.

    You can enable Discord authentication in the Platform settings and Unified Player Accounts settings on our console.

  • Author image
    Erik BylundAugust 20, 2025

    Unity SDK v5.3.0

    ๐ŸŽ‰ Unity SDK v5.3.0 is released ๐ŸŽ‰ This release adds Google Play Games Services and Discord authentication, new convenience methods for player state and data management, and metadata upsert support. Plus, a performance fix for string list allocation in the HTTP client. Full details below!

    Find it here

  • Author image
    Erik BylundAugust 20, 2025

    Unreal SDK v9.3.0

    ๐ŸŽ‰ Unreal SDK v9.3.0 is released ๐ŸŽ‰ This release introduces Google Play Games Services and Discord authentication, new convenience methods for managing player state and data, and support for metadata upsert operations. Plus, a bug fix ensures the default user is set correctly when player states are cleared or sessions end. See the full release notes below!

    Find it here

  • Author image
    Erik BylundAugust 20, 2025

    Unreal Server SDK v6.2.0

    ๐ŸŽ‰ Unreal Server SDK v6.2.0 is released ๐ŸŽ‰ Version 6.2.0 of the Unreal Server SDK adds support for listing leaderboards and the convenient "Upsert" Metadata action ๐Ÿ˜.

    Find it here

  • Author image
    Tobias BergAugust 12, 2025

    Improvements to code input on auth.game

    We've released a few updates to our code input page on the player facing auth.game site. Code input is often the first page players see when interacting with Unified Player Accounts, so making sure it works well is important.

    Improvements

    • We no longer clear the code if the user mistyped it: This allows users to correct their input without having to re-enter the entire code.
    • Better keyboard support: The backspace key now stays in the field you pressed it in, allowing you to correct mistakes without having to click back into the field.
    • Hold backspace to delete: You can now hold the backspace key to delete multiple characters at once, making the fields behave more intuitively.
    • Minimize excessive submits: We sometimes sent the code too often while the user was trying to correct an error in their input. This update reduces the number of submits to only when the user has finished entering their code.

    If you have any feedback on these changes, please let us know! We are always looking to improve the user experience for your players.

    To read more about Unified Player Accounts, check out our documentation.

  • Author image
    Yara McRobertJuly 25, 2025

    Metadata Console Makeover

    We've just released several exciting quality-of-life improvements to the metadata feature in our web console.

    Hereโ€™s whatโ€™s new:

    • Save and New Field buttons at the bottom of the page for easier access
    • A new Ctrl/Cmd + S keyboard shortcut to save metadata changes quickly
    • An unsaved changes popup to help you avoid losing progress
    • New fields are now added to the top of the list for better visibility
    • The JSON code editor has been updated for a cleaner, more streamlined look
    • Field deletion has also had a makeover

    These updates are designed to make managing metadata faster and more efficient. Got any suggestions? Feel free to let us know on our Discord!

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