π Unreal Server SDK v6.3.0 is released π Exciting updates! You can now create players from the server, enjoy a new Friends system, use a simplified asset listing for faster performance, and access progression IDs in responses. Check out the full changelog for more details!
π Unreal SDK v9.4.0 is released π
Epic IAP support arrives alongside the new Friends system, atomic leaderboard score incrementation and rank querying, faster simple asset listing, plus session last_seen and progression ID fields for better player state insight.
We have made some updates to the leaderboard Web Console UI as part of our ongoing work improving and streamlining the user experience.
To read more about leaderboards and how to use them, check out our documentation.

Weβve added a Player Name Blacklist that lets you block inappropriate or unwanted player names quickly and easily.
Hereβs how to use it:

You can now use Discord as an authentication platform for player sessions, available in both Platform Login and Unified Player Accounts..
This gives players a fast, familiar way to sign in with their Discord accounts and gives you powerful new tools to build more connected experiences.
Hereβs what you can do with Discord auth:
Bring your game to where your players already hang out: in Discord. With bot integration, you can create rich, community-driven experiences like:
The possibilities are endless.
You can enable Discord authentication in the Platform settings and Unified Player Accounts settings on our console.
π Unity SDK v5.3.0 is released π This release adds Google Play Games Services and Discord authentication, new convenience methods for player state and data management, and metadata upsert support. Plus, a performance fix for string list allocation in the HTTP client. Full details below!
π Unreal SDK v9.3.0 is released π This release introduces Google Play Games Services and Discord authentication, new convenience methods for managing player state and data, and support for metadata upsert operations. Plus, a bug fix ensures the default user is set correctly when player states are cleared or sessions end. See the full release notes below!
π Unreal Server SDK v6.2.0 is released π Version 6.2.0 of the Unreal Server SDK adds support for listing leaderboards and the convenient "Upsert" Metadata action π.
We've released a few updates to our code input page on the player facing auth.game site. Code input is often the first page players see when interacting with Unified Player Accounts, so making sure it works well is important.
If you have any feedback on these changes, please let us know! We are always looking to improve the user experience for your players.
To read more about Unified Player Accounts, check out our documentation.