Changelog.

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    Andreas StokholmFebruary 16, 2025

    UGC: Remove Promoted UGC

    It is now possible to remove promoted UGC from the Game API. Calling the delete endpoint even for promoted UGC will no longer return an error.

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    Tobias BergFebruary 14, 2025

    Console Player Page Improvements

    The players pages have received the following updates:

    • Greatly improved loading times for the players list page.
    • Moved all/recent + pagination to the URL, making it easier to share links.
    • Fixed an issue where the player page would load the wrong data when switching between all and recent players.
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    Erik BylundDecember 18, 2024

    Unreal SDK v5.3.0

    🎉 Unreal SDK v5.3.0 is released 🎉 Exciting updates! Introduced new Player Info endpoints, enhanced Player and Asset Metadata, and streamlined UGC creation. Get specific currency details easily now. Steam auth is smoother, and asset contexts can handle multi-equip. Note deprecations for cleaner integration. Check the full changelog!

    Find it here

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    Erik BylundDecember 18, 2024

    Unreal Server SDK v3.3.0

    🎉 Unreal Server SDK v3.3.0 is released 🎉 Exciting updates! You can now schedule leaderboards via the Server SDK, access leaderboard ULIDs for enhanced interactions, and leverage versatile metadata for both players and assets. Dive into the full details in our changelog!

    Find it here

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    Erik BylundDecember 18, 2024

    Unity SDK v3.6.1

    🎉 Unity SDK v3.6.1 is released 🎉 New features include GetCurrencyDetails for specific currency info and enhanced leaderboard data returning ULIDs for better metadata handling. Bug fixes: UnEquipIdAsset methods now function correctly. Note: Transition from full player storage to Player Metadata is recommended.

    Find it here

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    Andreas StokholmNovember 29, 2024

    Bugfix: Drop Table Grants

    Squashed a bug in the Admin API which would in some circumstances result in drop table grants not saving correctly.

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    Andreas StokholmNovember 25, 2024

    Equip multiple Asset Instances in a single Context

    You can now equip multiple Asset Instances in a single Context. This is great if your game requires players to have for example 2 active abilities at the same time.

    While there are API changes associated with this, you can use it without updating the SDK or changing your implementation. The only downside is that you will not be able to programatically see how many instances you can equip in a context.

  • Change Player Names in Console hero image
    Author image
    Tobias BergNovember 19, 2024

    Change Player Names in Console

    A new feature has been added to the Web Console that allows you to change player names in the web interface. This is useful for moderation purposes or while testing your game.

    To change a players name, head to the Players Page, select a player and click their name in the top of the page.

  • Author image
    Kamran GasimovNovember 12, 2024

    Steam Authentication Improvements

    We've released a new Steam authentication endpoint with improvements to both flow and stability.

    The improvements feature 2 changes:

    • A simplified authentication flow, combining verification with starting a session into a single endpoint.
    • New internal retry logic, which will automatically retry failed requests to the Steam Servers.

    If you're using the Unity or Unreal SDKs, you do not need to make any changes, if you're using VerifyPlayerAndStartSteamSession to start sessions.

    For people doing verification and session separately, the old endpoints will keep working, but we recommend switching to the new endpoint for better performance.

    The new endpoint is available at POST /game/session/steam.

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