You won't need a spreadsheet to figure out the costs. Our pricing is simple, scalable, and predictable. And our platform is completely free up until you hit over 10,000 monthly users – even if your game has already launched.
Additional Price
/ 1,000 Active users
We won't charge you for any “surge players” - when you get an influx of one-off players. As they don't stick around, we don't think it's fair to add them to the bill.
There's no middle man with our support. Whether it's with setting up our SDK, or if you have a question about a feature, you can always chat directly to our engineers.
Different studios have different needs. We get that. So if you have more projects and are looking for custom options, we can help.
Whether you need to access our source code or want to host our service with a different cloud provider. We're flexible.
If that's what you're looking for, then check out our Enterprise license.
Build your own features or modify our existing ones. Get access to our source code and customize the backend however you like.
You can host LootLocker on any cloud provider. Whether its AWS, Azure, or GCP, it'll work with your specific tech stack needs.
The larger the company, the more moving parts. So you'll get extra time from our engineers, as and when you need them.