2023-09-08

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Tobias Berg2 min read

Web Console

Changes

  • Users will be asked to confirm their game name on game deletion as an extra precaution

Unity SDK v1.2.5

Changes

  • Meta/Oculus - Added support for authentication using Meta/Oculus
  • Last active authentication - You can now query the SDK through GetLastActivePlatform() to see which authentication method was last used on this device
  • Heroes - The SDK now supports interaction with the hero feature.
  • List Player Characters - A new method to list all the characters that a player has
  • Improved error messages - We are revamping how we deal with error messages (See https://docs.lootlocker.com/reference/error-codes) and the SDK now supports this structure. This means that the old Error data (response.Error) has been deprecated, the same data now lives inside the field response.errorData.message. Along with it, you now have the new fields code, doc_url, request_id, and trace_id for improved ability to find the fix for your problem.

Unreal SDK v2.0.11

Changes

  • Multiple Google Platforms - Google sign in now supports signing in from different google platforms.
  • Last active authentication - You can now query the SDK through GetLastActivePlatform() to see which authentication method was last used on this device
  • Meta/Oculus - Added support for authentication using Meta/Oculus
  • Obfuscation - The SDK now obfuscates sensitive data before logging
  • List Player Characters - A new method to list all the characters that a player has

Bug Fixes

  • Replace the game key with the Session Token in custom headers

Unreal Server SDK

Changes

  • Support for UE 4.24 and up - LootLockerServerSDK now supports all Unreal versions from 4.24 to 5.2
  • Asset instance progressions - You can now use progressions on asset instances
  • Diagnostics data added to request headers.

Bug Fixes

  • Guest player lookup now uses the correct search term
  • Hero methods use the correct HTTP methods
  • HTTP Client is only created once

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