This week we have added economy support to our progression system, meaning you can now reward currencies from any progression.
Additionally we have also recently shipped two major updates to our SDKs.
Unity SDK v2.0.0 Released
v2.0.0 removes a lot of code that has previosly been deprecated, you can read more in our docs about what that means.
bool Init(string apiKey, string gameVersion, string domainKey)void StartSession(string deviceId, Action<LootLockerSessionResponse> onComplete) is removed. If you're using this method you need to switch over to the topical start session methods instead. For example if you were using this to start a session for Android, then you should now use StartAndroidSession instead. If you're unsure of what to use, we recommend Guest or White Label.void EndSession(Action<LootLockerSessionResponse> onComplete) insteadStartWhiteLabelSession(Action<LootLockerSessionResponse> onComplete). Or even better, replace the separate Login and StartSession calls with using WhiteLabelLoginAndStartSessionLootLockerWhiteLabelSessionRequest)LootLockerActivateARentalAssetResponse renamed to LootLockerActivateRentalAssetResponseLootLockerGettingCollectablesResponse renamed to LootLockerGetCollectablesResponseLootLockerCollectingAnItemResponse renamed to LootLockerCollectItemResponseLootLockerFinishingAMissionRequest renamed to LootLockerFinishMissionRequestLootLockerGettingAllMissionsResponse renamed to LootLockerGetAllMissionsResponseLootLockerGettingASingleMissionResponse renamed to LootLockerGetMissionResponseLootLockerStartingAMissionResponse renamed to LootLockerStartMissionResponseLootLockerFinishingAMissionResponse renamed to LootLockerFinishMissionResponseLootLockerTriggerAnEventRequest renamed to LootLockerExecuteTriggerRequestLootLockerTriggerAnEventResponse renamed to LootLockerExecuteTriggerResponseLootLockerListingAllTriggersResponse renamed to LootLockerListAllTriggersResponseGettingCollectables renamed to GetCollectablesCollectingAnItem renamed to CollectItemGettingAllMaps renamed to GetAllMapsGettingAllMissions renamed to GetAllMissionsGettingASingleMission renamed to GetMissionStartingAMission renamed to StartMissionFinishingAMission renamed to FinishMissionPollingOrderStatus renamed to PollOrderStatusActivatingARentalAsset renamed to ActivateRentalAssetTriggeringAnEvent renamed to ExecuteTriggerListingTriggeredTriggerEvents renamed to ListAllExecutedTriggersUnreal SDK v3.0.0 Released
v3.0.0 removes a lot of code that has previosly been deprecated, you can read more in our docs about what that means.
void StartSession(const FString& PlayerIdentifier, const FAuthResponseBP& OnStartedSessionRequestCompleted) is removed. If you're using this method you need to switch over to the topical start session methods instead. For example if you were using this to start a session for Android, then you should now use StartAndroidSession instead. If you're unsure of what to use, we recommend Guest or White Label. Along with this the configuration of Platform in LootLockers config file is removed.GetAllKeyValuePairsToAnInstanceForAssetInstance renamed to GetAllKeyValuePairsForAssetInstance