Changelog.

  • Author image
    Alexander BergendahlApril 6, 2021

    2021-04-06

    Unity SDK

    • Completely extracted Admin SDK for normal Game SDK
    • Added ability to update config using the Project Settings of Unity
    • Fixed minor bug where response text was not being updated
    • Added support for Unity Package Manager
    • Added dependency to use Unity's newtonsoft json package
  • Author image
    Alexander BergendahlMarch 11, 2021

    2021-03-11

    Unreal SDK

    • Fixed names clashing with other Unreal plugins classes
    • Added ability to create Characters and assign Classes to Characters
    • Please Note: Some blueprints might break with this update - we will try to avoid this in the future
  • Author image
    Alexander BergendahlFebruary 13, 2021

    2021-02-13

    Unity SDK

    • Added new APIs for the updated character creation and class system
    • Separated Admin SDK into its own package
  • Author image
    Alexander BergendahlJanuary 27, 2021

    2021-01-27

    Unreal SDK

    • Config modification changes
  • Author image
    Alexander BergendahlJanuary 4, 2021

    2021-01-04

    Unity SDK

    • More name space segmentation
  • Author image
    Alexander BergendahlNovember 11, 2020

    2020-11-11

    Unity SDK

    • Added support for UGC
    • Added Easy Use Prefabs
  • Author image
    Alexander BergendahlOctober 16, 2020

    2020-10-16

    Unity SDK

    • Launched Unity SDK
  • Author image
    Yara McRobertInvalid Date NaN, NaN

    Asset Ownership Segments

    Segments now support filtering by asset ownership, letting you target players who either own or do not own a specific asset.

    Read the updated documentation here.

  • Author image
    Yara McRobertInvalid Date NaN, NaN

    Player / Server Time Segments

    Segments now support both the game's server time (UTC) and the player's local time. This can be used when creating triggers that are only available during certain periods.

    Read the updated documentation here.