Changelog.

  • Author image
    Johannes FornaeusJune 8, 2022

    2022-06-08

    Unity SDK

    • Added Player files support
  • Author image
    Alexander BergendahlJune 1, 2022

    2022-06-01

    Unity SDK

    • Added player_created_at field to LootLockerSessionResponse model
    • Added acquisition_date field to LootLockerInventory model
    • Improved error handling for server requests
  • Author image
    Alexander BergendahlMay 23, 2022

    2022-05-23

    Unity SDK

    • Improved error handling for null responses
  • Author image
    Tobias BergMay 19, 2022

    2022-05-19

    Unity SDK

    • Fixed an issue with LookupPlayerNames methods
  • Author image
    Tobias BergMay 16, 2022

    2022-05-16

    Unity SDK

    • Fixed a crash when a player reached the highest possible level
  • Author image
    Tobias BergMay 11, 2022

    2022-05-11

    Unity SDK

    • Renaming assetID to assetInstance ID on all assetInstance function parameters
    • Added ObsoleteAttribute(with false, so deprecated) to UpdateKeyValuePairByIdForAssetInstances(), it was not working correctly, will be marked as obsolete when SDK is updated next time.
    • Added new UpdateKeyValuePairByIdForAssetInstances() with correct parameters.
    • Added UpdateKeyValuePairForAssetInstances() that updates asset instances by key/value name
    • Added SetDefaultCharacter function.
  • Author image
    Alexander BergendahlMay 10, 2022

    2022-05-10

    Unity SDK

    • Introduce ability to get player names using player ID's from different platforms
  • Author image
    Alexander BergendahlMay 4, 2022

    2022-05-04

    Unity SDK

    • Fix issue where using EndSession on White Label Login would not destroy the session
    • Create new version of EndSession which takes no input
  • Author image
    Tobias BergApril 28, 2022

    2022-04-28

    Unity SDK

    • Fix issue where failing the request when trying to start a guest session would wipe the internal playerID
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