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Create a weighted drop system for your in-game loot with Drop Tables. These can be used for things like gacha systems, rewards from bosses in MMORPGS, and much more! This guide walks you through implementing Drop Tables in a Unity game project.
December 8, 2022Asset packages are a great way to add multiple types of rewards to your players’ inventories – like a buy-one-get-one-free type deal, or a complete set of armor, for example. You can use them for pretty much anything, e.g. loot in chests, prizes for winning contests, or starting bundles (among other things).
November 1, 2022Everybody likes a present. And if you want to give your players assets in-game, then loot boxes are the answer. Use them to reward players through purchases, via in-game triggers or by manually gifting them.
September 28, 2022Rental assets are a really easy way to create consumable items for your game that are removed after a set amount of time.
September 28, 2022You're always limited by time when building and shipping a game. With time constraints, adding animation polish might be the last thing that you want to do. Thankfully, it doesn’t always have to be a compromise.
July 18, 2022Let's use LootLocker's REST API to implement online leaderboards in a Construct 3 game project.
June 17, 2022Learn how to use LootLocker's REST API to add online leaderboards in your Godot game project.
June 10, 2022