Here we chat about game development, game backends, and everything else in between. Find the latest LootLocker news, interviews, updates and more.

Last week we created the #GameToolsTuesday hashtag on Twitter as a means to highlight and promote all of the different type of technology used to make building games easier and more accessible.
February 1, 2022
Robin from Nethash used LootLocker to help create Rust Racers – a game he says is “Mad Max, making tender love to Rocket League, while Fortnite watches from the closet”. Before using Lootlocker, Nethash were trying to build everything from scratch, with a tiny team.
January 18, 2022
2021 was an incredibly busy year for us at LootLocker. Here's a summary of some of the highlights from the year.
January 10, 2022
Part 2 of our backend monetization series. This time, we share some tips and rules you need to know when using your backend to monetize your game.
December 13, 2021
After a long day at work or at school don't you just want to decompress with a quiet, peaceful, and cozy game like Hokko Life?
November 30, 2021
Up-and-coming YouTuber Barji has been building a speed running game called Godspeed and is using LootLocker to power some of the game systems.
November 24, 2021
With the Techstars program now over, we're already looking back with nostalgia at everything we did over the last twelve weeks.
November 14, 2021
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