Here we chat about game development, game backends, and everything else in between. Find the latest LootLocker news, interviews, updates and more
Discover LootLocker’s revamped Triggers feature, now faster, more flexible, and integrated with our rewards system. Create and manage in-game actions with ease, rewarding players for milestones, achievements, and recurring engagement.
November 4, 2024Learn how LootLocker’s new cross-system Metadata feature enables you to store and manage custom data across Progressions, Leaderboards, Catalogs, and more, bringing even more flexibility to how you use the LootLocker backend.
October 10, 2024Discover our new Feedback feature, a powerful tool capturing player sentiment in one comprehensive system. Whether it's reporting players, flagging UGC, or providing general feedback every game benefits from player input. Combined with our other vertically integrated features the Feedback system is even more powerful.
September 12, 2024With this latest update you can now bundle multiple rewards together. Grant multiple currencies, progressions, and assets through leaderboards and catalogs more efficiently.
August 15, 2024Our popular Leaderboards feature, known for its ease of implementation and cross-platform compatibility, has been updated to now include scheduled resets and rewards.
April 2, 2024In-game purchases, whether it be cosmetics, battle passes, boosters, or more, are here to stay. Yet, integrating and supporting cross-platform in-app purchasing has traditionally been challenging. With the release of our new in-app purchase (IAP) integrations, starting with Steam, Google, and Apple, this process has become significantly easier.
March 14, 2024We love playing games cross-platform and wish more games made it possible. But it's a big tehcnical lift to achieve. Thankfully we've made this entirely possible to achieve for any game on any device thanks to our new Unified Player Accounts service.
February 29, 2024We've been working on a massive update to our Economy system for quite a long time and it's finally ready to support your game. Learn more about everything new with our Economy system: Currencies, Wallets, Catalogs, and Rewards.
October 17, 2023With our updated Base Class and Hero Class system you can now easily manage your game's individual class' equippable assets and default loadouts. Build on top of a Base Class with a Hero Classes to apply exceptions and create unique heroes with distinct playstyles for your community to master.
October 16, 2023Our newly released Unity Admin Extension lets you access certain core functions to make game development even easier.
September 29, 2023We're introducing new pricing to match the value that LootLocker brings to thousands of games on PC, console, and mobile. Our new pricing introduces new tiers but most importantly doesn't restrict the usage of our core Player, Content and Game System features.
August 30, 2023We've added Access Control to your orgainzation so that you can easily limit certain areas of the web console and API from your team members.
August 3, 2023Building a fun, memorable, and beautiful game is critical for success. You know that. But once your player’s bought and downloaded your game you still need to keep them interested. Our progression system lets you build and implement all types of cross-platform progressions in your game, and hook them up to the rest of our backend features.
February 16, 2023We are thrilled to announce the release of our Unreal SDK 2.0. We have completely redesigned it to be more effective and efficient for game developers to use including full support for Blueprints and much more.
January 10, 2023We've updated our Environment Merge tool to make it even easier to manage game data on our platform. This update focuses on rebuilding the entire user interface, providing direct links to assets in the change list, and much more. We're also sharing some ideas about the future of this tool.
December 7, 2022We’re excited to announce that the LootLocker Unity SDK has been approved by Unity as a Verified Solution.
December 5, 2022Character classes let you easily create different player character types - rogue, mage, or priest. You can set them default assets and define what they can or can't equip.
May 27, 2022Assets are an important part of LootLocker. In fact, they can literally take your game to the next level. But what exactly are they, and how do you use them? Here’s a quick overview to help you get on the front foot with all-things asset.
May 18, 2022We might not be the biggest or most flashy backend service out there. But we can confidently say we’re the only one that really knows, and looks after, our users.
May 10, 2022Authenticating your players is the first step towards unlocking backend features and creating a stronger bond between your community and your game. But what works for one title might not for another. Fortunately, making the right authentication decision isn’t as difficult as it sounds.
March 3, 2022This week we are launching a new Asset Complexity called Drop Tables which provides logic for randomly selecting individual or multiple Assets from predefined groups based on their rarity weighting or tags.
May 11, 2021Our brand new Leaderboard system is now live and ready for your games! Here's a quick overview of what's new.
May 3, 2021Today we are launching two well-needed updates to the LootLocker platform: a visual (and slight functional) overhaul to the LootLocker Management Console and the LootLocker Documentation websites!
April 13, 2021We have spent the last few weeks completely overhauling our documentation to make sure it's as detailed and helpful as possible.
October 22, 2020