Here we chat about game development, game backends, and everything else in between. Find the latest LootLocker news, interviews, updates and more.
With the Techstars program now over, we're already looking back with nostalgia at everything we did over the last twelve weeks.
November 14, 2021A quality backend-as-a-service is your secret weapon in making your game both creatively dazzling and commercially viable. But what does that actually mean?
October 14, 2021Here's Zyger's tutorial on how to set up a progression system with rewards in your Unity game using LootLocker!
September 29, 2021LootLocker is a game backend service designed for even the smallest of teams, and this couldn’t be more true than Paku who developed HellFight using LootLocker.
September 21, 2021After a little more than a year in business we're looking to start growing our team. Are you the person we're looking for?.
September 7, 2021I have been asked by several developers to outline the method I used to randomly select an asset based on predefined weighting - so here it is!
August 24, 2021We are excited to announce that we have been invited to participate in the 2021 class of the Comcast NBCUniversal LIFT Labs Accelerator, powered by Techstars!
August 17, 2021