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Blog.

Here we chat about game development, game backends, and everything else in between. Find the latest LootLocker news, interviews, updates and more.

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Powered by LootLocker: Keeping score when influencers and game devs unite hero image
  • Powered by LootLocker

Powered by LootLocker: Keeping score when influencers and game devs unite

MoonRunner is a German game studio with a difference – they make games in collaboration with social media influencers. Their latest mobile game is MontanaBlack’s Kylo Rescue. We caught up with the guys at MoonRunner to find out how this works and how Lootlocker helps.

August 23, 2022
ScoreSpace: taking game jams to the next level hero image
  • Interview

ScoreSpace: taking game jams to the next level

ScoreSpace started in 2018 as a game jam where devs build high-score based games in 72 hours. Now they're a fully integrated game publisher with hundreds of game entries every other month. We spoke with its founder Khaalid Booker on how he built ScoreSpace, and hear his tips for running or participating in your own jam.

August 10, 2022
And the 2022 Together Jam Winners Are… hero image
  • Announcement

And the 2022 Together Jam Winners Are…

The 2022 Together Jam is now behind us! We were blown away by all the game submissions from 24 countries around the world. And the games were no joke either – there were some really high-quality games made during these two weeks. We've gone through all of the games and picked the winners.

July 29, 2022
What Elon Musk Can Teach Us About Game Development hero image
  • Resource

What Elon Musk Can Teach Us About Game Development

Elon Musk once spoke about a five-step design process he uses for his revolutionary orbital rocket. As game developers, we might not be aiming quite so high but there is still a lot we can learn from Elon’s process and apply to our everyday work.

July 11, 2022
Why player feedback could be the strongest tool in your arsenal hero image
  • Resource

Why player feedback could be the strongest tool in your arsenal

Player feedback is vital in game development. It can improve gameplay, find bugs, see your game from different perspectives, and save you time fixing things that don’t need fixing. But feedback can also feel overwhelming. Don’t panic – we’re here to tell you how to collect, manage, and evaluate feedback.

June 30, 2022
Powered by LootLocker: Bringing order to Kaiji craziness hero image
  • Powered by LootLocker

Powered by LootLocker: Bringing order to Kaiji craziness

Xadegamer wanted to create the kind of 3D Kaiju game he thought was missing from the mobile games market. This was a huge undertaking for a solo developer, but Kaiju Brawler 3D was released earlier this month.

June 23, 2022
Powered by LootLocker: Helping solo developers push past their ‘limiting beliefs’ and make great games. hero image
  • Powered by LootLocker

Powered by LootLocker: Helping solo developers push past their ‘limiting beliefs’ and make great games.

People often assume that only the best developers in the biggest companies can make games. We know this isn’t true, but sometimes it takes an epiphany for aspiring developers to realize they can just…do it. Ben Mora is a perfect example of this.

June 14, 2022
Essential Law for Game Devs: Introducing Tim Repa-Davies hero image
  • Interview

Essential Law for Game Devs: Introducing Tim Repa-Davies

Game law matters to making great titles, growing a studio, managing a happy team, and so much more. Which is why Tim Repa-Davies is here to share his amazing insight.

June 1, 2022
Holding Out for a Hero - How to Use Character Classes and Heroes hero image
  • Product

Holding Out for a Hero - How to Use Character Classes and Heroes

Character classes let you easily create different player character types - rogue, mage, or priest. You can set them default assets and define what they can or can't equip.

May 27, 2022
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