• Features
    • Player Operations
      Player Operations
    • Platform Commerce
      Platform Commerce
    • Content Management
      Content Management
    • Game Systems
      Game Systems
  • Solutions
    • Developers
      Developers
    • Publishers
      Publishers
  • Pricing
  • Resources
    • Blog
      Blog Latest Updates & Insights
    • Guides
      Guides Step-by-Step Tutorials
    • Documentation
      Documentation User and SDK guides
    • Changelog
      Changelog Latest Changes to the Platform
    • API Reference
      API Reference REST API Documentation
  • About
  • Contact
LoginCreate Account

Blog.

Here we chat about game development, game backends, and everything else in between. Find the latest LootLocker news, interviews, updates and more.

Tags
CompanyProductResourceInterviewAnnouncementEditorialPowered by LootLockerAssetsPaymentsContent ManagementLeaderboardsUGCProgressionCollectablesEnergyIncident
What Elon Musk Can Teach Us About Game Development hero image
  • Resource

What Elon Musk Can Teach Us About Game Development

Elon Musk once spoke about a five-step design process he uses for his revolutionary orbital rocket. As game developers, we might not be aiming quite so high but there is still a lot we can learn from Elon’s process and apply to our everyday work.

July 11, 2022
Why player feedback could be the strongest tool in your arsenal hero image
  • Resource

Why player feedback could be the strongest tool in your arsenal

Player feedback is vital in game development. It can improve gameplay, find bugs, see your game from different perspectives, and save you time fixing things that don’t need fixing. But feedback can also feel overwhelming. Don’t panic – we’re here to tell you how to collect, manage, and evaluate feedback.

June 30, 2022
Powered by LootLocker: Bringing order to Kaiji craziness hero image
  • Powered by LootLocker

Powered by LootLocker: Bringing order to Kaiji craziness

Xadegamer wanted to create the kind of 3D Kaiju game he thought was missing from the mobile games market. This was a huge undertaking for a solo developer, but Kaiju Brawler 3D was released earlier this month.

June 23, 2022
Powered by LootLocker: Helping solo developers push past their ‘limiting beliefs’ and make great games. hero image
  • Powered by LootLocker

Powered by LootLocker: Helping solo developers push past their ‘limiting beliefs’ and make great games.

People often assume that only the best developers in the biggest companies can make games. We know this isn’t true, but sometimes it takes an epiphany for aspiring developers to realize they can just…do it. Ben Mora is a perfect example of this.

June 14, 2022
Essential Law for Game Devs: Introducing Tim Repa-Davies hero image
  • Interview

Essential Law for Game Devs: Introducing Tim Repa-Davies

Game law matters to making great titles, growing a studio, managing a happy team, and so much more. Which is why Tim Repa-Davies is here to share his amazing insight.

June 1, 2022
Holding Out for a Hero - How to Use Character Classes and Heroes hero image
  • Product

Holding Out for a Hero - How to Use Character Classes and Heroes

Character classes let you easily create different player character types - rogue, mage, or priest. You can set them default assets and define what they can or can't equip.

May 27, 2022
Announcing Together Jam! hero image
  • Announcement

Announcing Together Jam!

Game Jolt and LootLocker have put together an exciting new game jam with G4 and support from Comcast NBCUniversal!

May 25, 2022
Fast Travel Games: Getting VR Publishing Right hero image
  • Interview

Fast Travel Games: Getting VR Publishing Right

Making your VR game a success means getting VR publishing right. Fortunately, Fast Travel Games’ own Head of Publishing, Patrick Liu is here to help.

May 23, 2022
Powered by LootLocker: Helping solo developers build games for community events hero image
  • Powered by LootLocker

Powered by LootLocker: Helping solo developers build games for community events

Ryan is a 20 year old, self-taught developer from the UK and created the game ‘Catch Up!’ as part of a game jam. Find out why he finds a tool as easy to use (and affordable) as LootLocker comes in extremely handy during a game jam.

May 20, 2022
1...56789...13
Sky Background

Level up your games with LootLocker.

Get started with our game backend platform completely for free.

Create Free Account
Product
  • Features
  • Pricing
  • FAQ
Resources
  • Getting Started
  • Resources
  • API Reference
  • Changelog
  • Documentation
Company
  • About Us
  • Careers
  • Contact
  • Roadmap
Social
  • Linkedin
  • Discord
  • YouTube
  • Twitter
Status / UptimeTerms of ServiceSecurity

© 2025 LootLocker, Inc. All rights reserved