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Blog.

Here we chat about game development, game backends, and everything else in between. Find the latest LootLocker news, interviews, updates and more.

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A new era: How Stadia’s demise could be the start of something great hero image

    A new era: How Stadia’s demise could be the start of something great

    Stadia, Google's foray into cloud-gaming, is shutting down leaving developers and players in a tough spot. This isn't the first time tech giants have made decisions that impact game devs and players alike. But the winds are changing.

    November 24, 2022
    Powered by LootLocker (update): Hokko Life hits the big stage hero image
    • Powered by LootLocker

    Powered by LootLocker (update): Hokko Life hits the big stage

    Hokko Life was developed by one-man studio Wonderscope, and uses a lot of LootLocker features. We wrote about Hokko Life when it debuted on early-access, and it’s come a long way since then.

    November 11, 2022
    Essential Law for Game Devs: A game dev’s guide to data privacy hero image
    • Interview

    Essential Law for Game Devs: A game dev’s guide to data privacy

    Being careful with your player’s data is as important as your game's code. Thankfully it isn't as complex as you might think.

    November 2, 2022
    Pitching Publishers the Right Way hero image
    • Interview

    Pitching Publishers the Right Way

    Lots of game developers want a publisher to help finance, market, and distribute their game. That means approaching and pitching publishers. But it can be tough to know how to do that in the right way. Don’t worry though – we’ve been talking to Johan Toresson, at Raw Fury to get the lowdown on how to do just that.

    October 19, 2022
    LootLocker's First Company All Hands! hero image
    • Company

    LootLocker's First Company All Hands!

    Last week the entire LootLocker team assembled in Stockholm for our first biannual company all hands. The week was packed with group working sessions, delicious food, and most importantly social activities. Here are some highlights.

    October 10, 2022
    Powered by LootLocker: The jamming team who exemplified ‘power in numbers’ at Together Jam hero image
    • Powered by LootLocker

    Powered by LootLocker: The jamming team who exemplified ‘power in numbers’ at Together Jam

    The third place prize at Together Jam went to Knight Rider: Arsenal – a collaboration between two different dev teams, with members from around the world. In the final part of our three-part blog series, we get to know the jammers of Dynamite Stew and Team Melon.

    September 16, 2022
    Powered by LootLocker: The brother-sister team that took two awards at Together Jam hero image
    • Powered by LootLocker

    Powered by LootLocker: The brother-sister team that took two awards at Together Jam

    Vertigod Games took home both the second place and ‘best animation’ awards at Together Jam. In the second of this three-part blog series, we hear the story behind their Cuphead-inspired game: Felix the Cat and his Wonderful Clones.

    September 14, 2022
    Powered by LootLocker: The game that pleased the Greek gods to win the $25,000 first prize at Together Jam hero image
    • Powered by LootLocker

    Powered by LootLocker: The game that pleased the Greek gods to win the $25,000 first prize at Together Jam

    Brazilian indie developers SheePixel took home the top prize for their game, Xena: Trial of the Gods. In the first part of this three-part blog series, let’s get to know our Together Jam winners.

    September 12, 2022
    A CFO’s Guide to Building a Financially Sustainable Studio hero image
    • Interview

    A CFO’s Guide to Building a Financially Sustainable Studio

    Freelance chief financial officer Kajsa Grafström has years of experience helping game studios establish thriving businesses. And she’s happy to share that knowledge with the LootLocker community.

    August 31, 2022
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