Here we chat about game development, game backends, and everything else in between. Find the latest LootLocker news, interviews, updates and more.
Today Hokko Life is launching on Steam and we couldn't be more excited for Wonderscope solo developer Robert.
June 2, 2021This week we are launching a new Asset Complexity called Drop Tables which provides logic for randomly selecting individual or multiple Assets from predefined groups based on their rarity weighting or tags.
May 11, 2021We are partnering with PatchKit, the white-label game launcher technology company to integrate LootLocker’s cross-platform player management and live ops systems into PatchKit’s launcher technology.
May 7, 2021Our brand new Leaderboard system is now live and ready for your games! Here's a quick overview of what's new.
May 3, 2021We've scoured the internet over the past year and compiled the best resources to help you on your game development journey in 2021.
April 26, 2021We’re excited to be working with EQU8 to make defending games from cheaters easier for all types of developers and games.
April 15, 2021Today we are launching two well-needed updates to the LootLocker platform: a visual (and slight functional) overhaul to the LootLocker Management Console and the LootLocker Documentation websites!
April 13, 2021We're excited to announce a handful of live and upcoming games that are running on LootLocker as a way to promote these awesome titles and provide examples of the diversity of game genres that can make use of our technology.
April 6, 2021LootLocker now supports UGC in your game!
March 16, 2021